1…e5: The Open Games: Key Ideas
Meet 1.e4 with 1…e5: fight for the centre, develop fast, and know the traps on both sides.
- 8 min
- 1 step
- Lesson 115 of 132
Picking up where you left off.
You play Black (ECO C20–C99). 42 lines in 9 chapters, 18 of them core. The course page sets out the plans, the key ideas on their boards, and every chapter.
Learn shows each move with an arrow and the reason for it, then asks for the line from memory; learned lines come back for review after 1, 3, 7, 14, 30, 60, and 120 days. Spar has the opponent choose a random reply at every branch, so each run is a different line. Learn the core lines first.
Lesson complete
Nice work.
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